C1 virtual environment is a product for verifying ADAS, autonomous driving AI, and vehicle behavior.
Functional features:
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Available immediately after purchasing 3DCG Database.
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C1 road uses point cloud data that match actual measurements.
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The OpenDRIVE format is also available, it can be used for testing vehicle dynamics by linking with CarSIM.
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The exit, confluence, and background that can be seen while driving is produced matched to the real-world data.
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The background area C1 uses PLATEAU data created by the Ministry of Land, Infrastructure, Transport, and Tourism.
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In the future, the C1 virtual environment will support a plug-in that extends the 3DCG Database (sold separately).
This is a 3DCG database originally developed by Vertechs based on Unreal engine4 to verify ADAS, autonomous driving AI, and vehicle behavior in a virtual environment.
Contents
Content structure naming conventions are based on PEGASUS method SP3 layers criteria to provide users with the correct workflow for AUTOCity to efficiently test, validate, and validate autonomous driving capabilities.
The PEGASUS Method uses six independent layers to define a model for systematically describing a scenario.
layer 1
Asset
PEGASUS Method
SP3
Content structure naming conventions are based on PEGASUS method SP3 layers criteria to provide users with the correct workflow for AUTOCity to efficiently test, validate, and validate autonomous driving capabilities.
layer 1
Asset
Content structure naming conventions are based on the PEGASUS method SP3 layers criteria to provide users with the correct workflow for AUTOCity to efficiently test and validate autonomous driving capabilities.
PEGASUS is a “Project for the Establishment of Generally Accepted quality criteria, tools and methods as well as Scenarios and Situations”. Its purpose is to research new methods for verifying highly automated driving functions, and to be the blueprint for the series development described below.
PEGASUS more extensive introduction of the Project is located here . Please see the official website of PEGASUS Project from here.
The assets placed on each layer of AUTOCity follow six layers that systematically describe the road scenario.
AUTOCity 3DCG Database data structure
layer 1
road geometry
road decals
layer 2
buildings
road props
layer 3
layer 4
pedestrians
vehicles
temporary road props
AUTO City
3DCG Database
layer 5
lighting
layer 6
AUTOCITY 3DCG DATABASE usage
The AUTO City 3DCG database is optimized for PBR (Physically Based Rendering) and real-time operation and can be used for various simulation applications.